![]() After Divine Right, both knights will prepare their first tankbuster, Holy Bladedance. All dps should attack the knight with Sword Oath. The two knights need to be tanked separately at the edges, or they will tether and share buffs. They will cast Divine Right that will give one of them Sword Oath, and the other Shield Oath. Two knights will spawn- Ser Adelphel on the west, and Ser Janlenoux on the east. This is easily done by standing at the center of each leaf-like decal that outlines the edge of the arena, where the stem would be. This isn't a tight dps check, so consider saving cooldowns for the next phase.Īfter Sacred Cross, the Spiral Thrust Knights, Sers Vellguine, Ignasse, and Paulecrain, will spawn outside the arena and prepare to charge down the center. You will need to bring Ser Zephirin's health to below 50% to survive the Sacred Cross. This is a dps check, and when Sacred Cross is cast, it will deal damage to the party based on Ser Zephirin's remaining health. Ser Zephirin will spawn in the middle of the arena and start casting Sacred Cross. If each tower has at least one person standing in it, the mechanic is completed successfully, otherwise the party will be paralyzed (which can be removed). Be careful as a Heavensflame may spawn at a tower location- if so, wait for the Heavensflame to explode before standing in the tower. Avoid Heavensflames and stand in a tower. Four Conviction Towers will spawn at any of the eight cardinal directions. Prioritize breaking chains over moving to position. When the Heavensflames spawn (red circles), have the party spread out to their pre-assigned positions, breaking Holy Chains as they do so. ![]() Have the party stack in the middle of the arena. The outer ring of the arena will now deal 9999 damage per tick to any player standing at the edge. Thordan's HP should be below 75% to be on track to meeting enrage. His sword can be used as an additional marker. Thordan will become untargetable, and leave his sword behind North before disappearing. This phase ends after Heavenly Heel -> Ascalon's Might, or when Thordan's HP reaches 70%. Ascalon's Might follows right after Heavenly Heel hits, so healers will need to help the tank recover quickly after Heel. Tanks and healers need to watch for the tankbuster, Heavenly Heel. Spread out for Lightning Storm, then stack behind Thordan to split the damage from Dragon's Rage. When Thordan casts Dragon's Gaze, turn around to avoid getting hysteria. Tank Thordan facing away from the party because of Ascalon's Might (frontal cleave). Assign dps positions to go to for Skyward Leap (typically North -> South -> North).Assign tanks to knights in Phase 3 (east/west).Assign players the following positions:.Thordan's Reign EXTREME PRIMAL Guide King Thordan and His Knights Twelve Before the fight
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